GoldenEye 007: Reloaded

  

RATING: 7



Style: 1-4Player Shooter (16-Player Online)
Publisher: Activision
Developer: Eurocom
Release: November 1, 2011





     Last year Activision released GoldenEye 007 exclusively on the Nintendo Wii, in hopes of recapturing the love and excitement Nintendo fans felt for the original N64 title with a modern remake. Ultimately, the new GoldenEye 007 suffered from problems familiar to most FPS Wii tittles: clumsy motion control implementation, fuzzy graphics, and subpar online support. Activision succeeded in fixing these shortcomings with GoldenEye 007: Reloaded, but it only highlights the larger dilemma facing this re-imagining: it's not the GoldenEye you loved, and as an unrelated title, it pales in comparison to other shooters on the market.
     There's a right way to update a beloved title for an HD console, and then there's the way "Reloaded" does it...Most HD remakes port the old game people know and love into a new engine and sprinkle in a healthy dose of improvements and fan service. Instead, developer Eurocom tried to create a modern shooter from scratch that remains faithful to GoldenEye's aged story and level structure. The result is a game that feels unpleasantly dated while simultaneously  lacking the nostalgia it tries so hard to cash in on. Like a bad dream based on the events of the previous day, Reloaded only vaguely resembles the GoldenEye you remember. You'll recognize plot points, character names, and locations in the single-player campaign, but won't feel like you're reliving precious memories from the N64's Glory Days...

What did you guys who played it, think of the re-make?

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